Steve Seow, Ph.D.

Steve Seow, Ph.D.

Maple Valley, Washington, United States
2K followers 500+ connections

About

Steve, hailing from Singapore, boasts an extensive and varied academic background with…

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  • Ascenda Graphic

    Ascenda

    Seattle, Washington, United States

  • -

    Seattle, Washington, United States

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    Seattle, Washington, United States

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    Bellevue, WA

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    Bellevue, WA

  • -

    Redmond, WA

Education

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Publications

  • Computers and Technology explained to Nana and Papa

    Amazon KDP

    If you feel lost in all the modern-day computing, you are not alone. Computer technological advancements and inventions are accelerating so fast that even technical professionals in the field are getting get lost too when they don’t pay attention for just a few months. For years, I have been helping people around me understand how computer technology work and have inadvertently created a pile of notes, emails, messages, Facebook comments, and other online write-ups. It occurred to me that if I…

    If you feel lost in all the modern-day computing, you are not alone. Computer technological advancements and inventions are accelerating so fast that even technical professionals in the field are getting get lost too when they don’t pay attention for just a few months. For years, I have been helping people around me understand how computer technology work and have inadvertently created a pile of notes, emails, messages, Facebook comments, and other online write-ups. It occurred to me that if I were to compile the all knowledge into a book, it can be given to someone who will find it useful.

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  • Natural user interfaces: the prospect and challenge of touch and gestural computing

    Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems

    Natural User Interfaces show great promise to define new and potentially large niches of interactive computing. The promise of Natural Computing Interfaces (touch and gesture) stems from at least two sources -- the prospect of touch and gestural computing becoming as ubiquitous as currently dominant paradigms (e.g. GUI.) and technical breakthroughs. However, this new field of research and commercial development faces significant challenges. For example the challenge of developing a common…

    Natural User Interfaces show great promise to define new and potentially large niches of interactive computing. The promise of Natural Computing Interfaces (touch and gesture) stems from at least two sources -- the prospect of touch and gestural computing becoming as ubiquitous as currently dominant paradigms (e.g. GUI.) and technical breakthroughs. However, this new field of research and commercial development faces significant challenges. For example the challenge of developing a common terminology and framework while fostering innovation and creativity. The workshop will begin the process of addressing some of the challenges by (1) enumerating them, (2) listing potential ways to address them. As such our aim is to foster the evolution of NUI community of researchers and practitioners.

    Seow, Steven C., Wixon, Dennis, Morrison, Ann, Jacucci, Giulio (2010): Natural user interfaces: the prospect and challenge of touch and gestural computing. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 4453-4456. http://doi.acm.org/10.1145/1753846.1754172

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  • Multitouch and Surface Computing

    Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems

    Natural user interfaces (NUI) such as multitouch and surface computing are positioned as the next major evolution in computing and user interfaces. Just graphical user interfaces (GUIs) brought unprecedented interaction capabilities to their command-line predecessors, we believe multitouch and surface computing will spawn novel ways to interact with media and improve social usage patterns. Since experimentation and deployment are currently limited, the exploration of applications and interfaces…

    Natural user interfaces (NUI) such as multitouch and surface computing are positioned as the next major evolution in computing and user interfaces. Just graphical user interfaces (GUIs) brought unprecedented interaction capabilities to their command-line predecessors, we believe multitouch and surface computing will spawn novel ways to interact with media and improve social usage patterns. Since experimentation and deployment are currently limited, the exploration of applications and interfaces in this area is still at an early stage.

    Seow, Steven C., Wixon, Dennis, MacKenzie, Scott, Jacucci, Giulio, Morrison, Ann, Wilson, Andy (2009): Multitouch and surface computing. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 4767-4770.

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  • Designing and Engineering Time

    Addison-Wesley

    ...drawing on the nearly 40 years of human computer interaction research–including his own pioneering work–Dr. Steven Seow presents state-of-the-art best practices for reflecting users’ subjective perceptions of time in your applications and hardware.
    Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing–including user…

    ...drawing on the nearly 40 years of human computer interaction research–including his own pioneering work–Dr. Steven Seow presents state-of-the-art best practices for reflecting users’ subjective perceptions of time in your applications and hardware.
    Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing–including user tolerance, system responsiveness, progress indicators, completion time estimates, and more. Finally, he brings together proven techniques for impacting users’ perception of time drawn from multiple disciplines and industries, ranging from psychology to retail, animal research to entertainment.

  • Information Theoretic Models of HCI: A Comparison of the Hick-Hyman Law and Fitts' Law.

    Human-Computer Interaction

    The Hick-Hyman Law and Fitts’ Law are two surviving human performance principles based on Shannon and Weaver’s (1949) Information Theory. In the early 1980s, Card, Moran, and Newell (1983) presented the laws as design principles for developers to maximize usability in the design of human–computer interfaces. A search of the current human–computer interaction (HCI) literature, however, will reveal that the Hick-Hyman Law failed to gain momentum in the field of HCI, whereas Fitts’ Law received…

    The Hick-Hyman Law and Fitts’ Law are two surviving human performance principles based on Shannon and Weaver’s (1949) Information Theory. In the early 1980s, Card, Moran, and Newell (1983) presented the laws as design principles for developers to maximize usability in the design of human–computer interfaces. A search of the current human–computer interaction (HCI) literature, however, will reveal that the Hick-Hyman Law failed to gain momentum in the field of HCI, whereas Fitts’ Law received, and continues to receive, substantial attention. This article begins with a discussion the common information theoretical concepts of the two laws, and then examines each law with respect to its origins, theoretical formulation, theoretical development, research, and applications and examines the possible contributing factors responsible for the failure of Hick-Hyman Law to gain momentum in the field.

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  • The Experience of System Responsiveness

    CMG 07 Proceedings

    Seow, Steven C. (2007): The Experience of System Responsiveness. In: CMG 07 Proceedings December 3, 2007, San Diego, CA.

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Languages

  • English

    Native or bilingual proficiency

  • Chinese

    Limited working proficiency

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